Let there be
Sound!

Hi, I‘m Donatas Jarutis – a freelance Sound Designer, mainly specialising in game audio. I am a strong believer in narrative-driven sound design and experimenting with different ways of delivering immersion and functionality through audio implementation.

So, don’t be shy and let’s chat about your next project!

My Services

Audio Implementation

SFX implementation through Wwise, tailored to your particular project’s needs.

Audio Effect Design

Creation of sound effect assets, ranging from ambiences and footsteps to vehicle engines.

black and green audio mixer
black and green audio mixer
Audio Mixing

Game audio mixing in Wwise, as well as mixing for linear projects (i.e., ads or film).

The Blacksmith - Cinematic Game Audio Redesign

Here is an example of my sound design work for game cinematics. This time, I took on redesigning a scene from Unity's demo project The Blacksmith (2015).

Works

Game Audio Redesign Demo Reel

Sound redesigns of The Last of Us Part II (2020, Naughty Dog), Ghost of Tsushima (2020, Sucker Punch Productions) and Little Nightmares II (2021, Tarsier Studios, Supermassive Games).

All original recordings.

Demo of an arcade racing game called Kart Racer.

Work done:

  • Designed sounds using various libraries (Soundly Pro and personal recordings)

  • Implementation using Wwise

  • Further implementation into Unity

Kart Racer - Wwise and Unity

Spaceship Interior Sound Design Implementation in Wwise

Work for a demo project delivering an imerssive and reactive audio system using Wwise as middleware.

Linear Sound Design Reel

My sound design works for linear media projects, such as ads, YouTube content and film.

About Me

I’ve been working in the audio industry for more than 10 years now. As for most Sound Designers, my love for audio started with music production. Later on, it branched out to engineering work for voice over recordings and sound design for advertisements.

Since 2020, I shifted my focus to game audio, earning my stripes in designing SFX assets and mastering implementation through Wwise middleware.

Needless to say, each project is different. Thus, I strive to learn something new with each job that I take on. Hope, the next one will be yours! ;)

EDUCATION

2014 - 2018
Culture Information and Communication BA
Vilnius University

EXPERIENCE

2016 - 2018
Assistant Audio Engineer
Boyar Studio

2018 - present
Performer and Audio Engineer
Lithuanian Punk Rock band blank

2024 - present
Audio Engineer
Drop Audio

2020 - present
Sound Designer
Freelance

2023 - present
Sound Design for Video Games MA
Thinkspace Education

Arts University Bournemouth

Skills

REAPER
UNITY
WWISE
LOGIC PRO X

LET'S CHAT!

Contact me for commisions or just to say hello.

Email: hello@jarutisaudio.com

Phone: +370 643 95323

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